Fourth Review
Waiyakoon, S., Khlaisang, J., & Koraneekij,
P. (2015). Development of an Instructional Learning Object Design Model for
Tablets Using Game-based Learning with Scaffolding to Enhance Mathematical
Concepts for Mathematic Learning Disability Students. Procedia - Social and
Behavioral Sciences, 174, 1489–1496. https://doi.org/10.1016/j.sbspro.2015.01.779
Development of an Instructional
Learning Object Design Model for Tablets Using Game-based Learning with
Scaffolding to Enhance Mathematical Concepts for Mathematic Learning Disability
Students
This
study objectives were
to develop an instructional Learning Object design model for tablet using game-based
learning with scaffolding approach to enhance mathematical concept for learning
disability students. It consisted of four
phases and this article only reported on phase one of the study by synthesizing the literature in
relating to the instructional design models, LO for tablet, game-based learning
and scaffolding approach, mathematical concept, and mathematics learning
disability. The framework was presented in five elements along with 10
respective steps: 1) feasibility evaluation, 2) project planning, 3) need
analysis, 4) functional analysis, 5) objective elimination, 6) identifying
terminal objectives, 7) design, 8) develop, 9) implement, and 10) evaluation.
It proposed the model and the research was not done yet. It needs further analysis
so that the model gives benefits directly to mathematic learning disability
students and teachers.
Nowadays, the advancement of ICT can not be stopped. All about ICT always develops day by day. No mater the technology is, the teacher must conduct the learning creatively.
BalasHapusThanks for commenting, Lizam. I do agree with you. As teacher, we need to up-to-date to the advancement of ICT, so that we can use it for the goodness of our students.
Hapus